BlueBox Production
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BlueBox Production
Studio Games Shader Graph Bluegent Rupor Join the community

We make games. We love games.

BlueBox Production is a small team building cross-platform multiplayer worlds — an open-world climb, a co-op roguelike shooter, and whatever we cannot stop prototyping at night. Everything runs in a browser, on a desktop, or in your hand.

04
Titles
02
Playable now
Free to play
No account needed
PC · Web · Mobile
Platforms
01 / Studio

Built by players,
for players.

We started because we wanted to play something that did not exist yet. That has not changed. Every build ships to people first and to spreadsheets second.

Cross-platform by default

One codebase, many screens. Our titles run in the browser, on Windows and on phones without a separate build for every storefront.

Multiplayer first

Netcode is not a feature we bolt on at the end. Sessions, lobbies and authoritative servers are in the prototype from week one.

Ship, watch, rebuild

Small releases, fast feedback. The community sees builds early and their notes end up in the next patch, not in a backlog nobody reads.

Light on your machine

No launchers, no forced accounts, no background services. If a game can open in a tab and start in seconds, that is how we ship it.

We are not a factory. We are a handful of people who argue about jump arcs at midnight, and then build the thing anyway.
02 / Games

What we are building

All titles in detail
Steam beta Action RPG
BomberParty — dozens of players on a grid world with traders and creatures

BomberParty

Steam

An action RPG on a grid: plant bombs, shoot, clear sectors and level up in a world you share with dozens of other players in real time. Seven abilities, traders, quests and voice chat built in.

GenreAction RPG
ModeSolo · Online
PlatformWindows · macOS
Playable Open world
Full up — a climber ascending a rocky mountain in a stylised open world

Full up

Live

A cross-platform open-world RPG where you play a rock climber ascending to the summit — while keeping every other player from reaching it first. Get to the top and you are king.

GenreOpen-world RPG
ModeCompetitive
PlatformWeb · PC
Playable Co-op
Cosmoground — a top-down firefight inside a neon-lit space station corridor

Cosmoground

Live

A top-down roguelike shooter in the best traditions of Alien Shooter, with a modern twist. Form a squad of up to four robots, clear the station section by section, and miss nothing. The bigger the team, the harder the run.

GenreRoguelike shooter
ModeCo-op 1–4
PlatformWeb · PC
In development

Whisper of the dead

Soon

Our next project, still behind closed doors. Extraction, tension and a world that does not forgive a careless step. We will show it when it stops being a prototype and starts being a game.

GenreExtraction
ModeMultiplayer
StatusPrototype
03 / Tools

Bluegent — our AI agent

Install guide

Bluegent is the AI agent we built for our own pipeline and then kept using for everything else. It installs with a single line, runs locally on your machine and works from the terminal you already have open.

  • One command to install

    No installer wizard, no account. Paste one line and the agent is ready.

  • Runs on your hardware

    Windows, macOS and Linux. The agent works where your files are.

  • Yours to inspect

    Install scripts are plain text at a fixed URL. Read them before you run them — we would.

Windows · PowerShell
PS>irm https://blueboxproduction.ru/bluegent/ | iex
macOS · Linux
$curl -fsSL https://blueboxproduction.ru/bluegent/install.sh | bash
Full install guide and troubleshooting
04 / Shader Graph

A shader editor in a tab

About the project

Build a fragment shader out of nodes, watch it render live on a sphere or a plane, and copy the GLSL straight out. Paste a shader back in and it comes apart into nodes again. 67 nodes, 19 worked examples, and nothing to install — it runs entirely in your browser.

  • Node graph to GLSL

    The shader recompiles as you pull links. The generated code sits next to the preview.

  • Live 3D preview

    Plane, sphere, cube, torus, cylinder, capsule — raymarched, no 3D library involved.

  • Stays on your machine

    Graphs and dropped textures never leave the tab — there is no upload and no account.

Shader Graph editor with a node palette, graph, live WebGL preview and generated GLSL
05 / Rupor

Our messenger, our home base

About Rupor

Rupor is a free messenger built by the same team: servers, channels, direct messages and voice calls in one app, on every device. It is where our community lives — no forum, no thread that dies after a week, just people talking while a build is compiling.

06 / Community

Come build with us

Playtests, patch notes, bug hunts and arguments about jump arcs. Our community lives in Rupor — drop in, no registration needed to look around.